Devlog v0.3
Programming
- Added a visual cue to the current hat pick up prototype to visualize which hat is currently the top hat. If the top hat is a powered hat the bar will start blinking which indicates that a power can be used. The power is still a one time use, when the timer for the power runs out or the hat gets shot off the bar will revert back to a non-blinking normal bar.
- Made a little prototype where we can see the hats spawn in to the game. Coming from above the hats will be falling attached to a tumbleweed, once they hit the ground the hat falls off and becomes able to be picked up by a player. For now there can’t be more than 4 hats so if a player isn’t quick enough the hat de-spawns.
Art:
This week we have upgraded the general blockout of our level with more detailed but not yet finished models of the assets and the environment. Keeping in mind with the set proportions we have decided on mentioned in the artbible , we have made the distinction between small, medium and large assets. Small asset being for example a barrel, medium assets e.g. a stack of crates,cacti and large assets e.g. carts.
When imported and placed in the scene we applied the shaders that we will use to have a first view of how it will look like. This also effects the way the assets were modelled using soft egdes and bevelling corners and sharp edges.
Composition of the level is not final yet, just to create the general feel of it.
Design:
After a long week of designing and administration, this week the design for our game has been fleshed out.
For the design of our game we are using the website hacknplan.com. Unfortunately while we were working on all of the nitty-gritty designing of our game, our entire design model disappeared from the website!
That included all of the details of our game, how it should be played, and references to assets.
To counteract this, the whole team spent an entire evening remaking the whole design model and rewriting everything we had.
Files
Get Hats Off!
Hats Off!
IT'S HIGH NOON!
Status | Released |
Authors | MattisDr, Elian David, devondbrazel, damyd |
Genre | Action |
Languages | English |
More posts
- Devlog v1.1May 29, 2023
- Devlog v1.0May 22, 2023
- Devlog v0.9May 15, 2023
- Devlog v0.8May 08, 2023
- Devlog v0.7May 01, 2023
- Devlog v0.6Apr 24, 2023
- Devlog v0.5Apr 17, 2023
- Devlog v0.4Mar 28, 2023
- Devlog v0.2Mar 13, 2023
Leave a comment
Log in with itch.io to leave a comment.